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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TPropertyDefinitionBuilder
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
Include | #include "EntitySystem/MovieScenePropertyComponentHandler.h" |
TPropertyDefinitionBuilder< PropertyTraits > & AddSoleChannel
&40;
TComponentTypeID< typename PropertyTraits::StorageType > InComponent
&41;