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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TEntityPtr
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityRange.h |
Include | #include "EntitySystem/MovieSceneEntityRange.h" |
template<int ComponentTypeIndex>
auto & Get&40;&41; const
Remarks
Retrieve the component at the specified Index within this TEntityPtr's parameters. Not to be used for Read/WriteOptional variants.
The const qualifier of the component will match the access mode for the component (const for read, non-const for write) A reference to the component value