Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- TEntityAllocationTaskBase
- TEntityAllocationTask
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
Include | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
Syntax
template<typename TaskImpl, typename... ComponentTypes>
struct TEntityAllocationTask : public UE::MovieScene::TEntityAllocationTaskBase< TaskImpl, ComponentTypes... >
Constructors
Type | Name | Description | |
---|---|---|---|
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TEntityAllocationTask
(
FEntityManager* InEntityManager, |
||
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TEntityAllocationTask
(
FEntityManager* InEntityManager, |
Functions
Type | Name | Description | |
---|---|---|---|
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void | DoTask
(
ENamedThreads::Type CurrentThread, |
|
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ESubsequentsMode::Type |