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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TCompositePropertyDefinitionBuilder > AddComposite
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
Include | #include "EntitySystem/MovieScenePropertyComponentHandler.h" |
template<typename T>
TCompositePropertyDefinitionBuilder< PropertyTraits, Composites..., T > AddComposite
&40;
TComponentTypeID< T > InComponent,
T StorageType::&42; DataPtr
&41;