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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieSceneTaskScheduler.h |
Include | #include "EntitySystem/IMovieSceneTaskScheduler.h" |
Syntax
class IEntitySystemScheduler
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddChildBack
(
FTaskID Parent, |
Add a child to the front of a previously created 'forked' task. Used for defining 'PreTask' work |
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void | AddChildFront
(
FTaskID Parent, |
Add a child to the back of a previously created 'forked' task. Used for defining 'PostTask' work |
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FTaskID | AddMemberFunctionTask
(
const FTaskParams& InParams, |
Add a new task that calls a member function of the type void (*)() |
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FTaskID | AddNullTask () |
Add a 'null' task that can be used to join many tasks into a single dependency |
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void | AddPrerequisite
(
FTaskID Prerequisite, |
Define a prerequisite for the given task |
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FTaskID | AddTask
(
const FTaskParams& InParams, |
Add a new task of the specified type for the currently open node ID |
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FTaskID | AddTask
(
const FTaskParams& InParams, |
Add an anonymous unbound task for doing non-ecs work |
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FTaskID | CreateForkedAllocationTask
(
const FTaskParams& InParams, |
Create one task for each of the entity allocations that match the specified filter |