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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h |
Include | #include "EntitySystem/MovieSceneEntityBuilder.h" |
Syntax
struct IEntityBuilder
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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FMovieSceneEntityID | Create
(
FEntityManager* EntityManager |
|
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void | GenerateType
(
FEntityManager* EntityManager, |
|
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void | Initialize
(
FEntityManager* EntityManager, |