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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > IEntityBuilder
- IEntityBuilder::Initialize()
- TEntityBuilderImpl< TIntegerSequence< int, Indices... >, T... >::Initialize()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h |
Include | #include "EntitySystem/MovieSceneEntityBuilder.h" |
void Initialize
&40;
FEntityManager &42; EntityManager,
const FEntityInfo & EntityInfo
&41;