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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FSourceByteChannel
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FSourceByteChannel
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const FMovieSceneByteChannel* InSource |
Overload list
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FSourceByteChannel
Type | Name | Description | |
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FSourceByteChannel
(
const FMovieSceneByteChannel* InSource |
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