Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
Syntax
struct FScopedHeaderReadLock
Remarks
Moveable scoped read-lock type for component headers
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedHeaderReadLock
(
const FScopedHeaderReadLock& RHS |
|||
FScopedHeaderReadLock
(
FScopedHeaderReadLock&& RHS |
|||
FScopedHeaderReadLock
(
const FComponentHeader* InHeader, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Operators
| Type | Name | Description | |
|---|---|---|---|
| void | operator=
(
const FScopedHeaderReadLock& RHS |
||
| FScopedHeaderReadLock & | operator=
(
FScopedHeaderReadLock&& RHS |