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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FMovieSceneEntitySystemRunner > API/Runtime/MovieScene/EntitySystem/FMovieSceneEntitySystemRunner/HasQueuedUpdates
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
| Include | #include "EntitySystem/MovieSceneEntitySystemRunner.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemRunner.cpp |
bool HasQueuedUpdates
&40;
FInstanceHandle Instance
&41; const
Remarks
Returns whether the given instance is queued for any updates.