Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FMovieSceneBlendChannelID
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneBlenderSystemTypes.h |
Include | #include "EntitySystem/MovieSceneBlenderSystemTypes.h" |
Syntax
static INVALID_BLEND_CHANNEL = uint16(-1);
Remarks
Invalid blend channel ID