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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityHandle > FEntityHandle
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityIDs.h |
Include | #include "EntitySystem/MovieSceneEntityIDs.h" |
FEntityHandle
&40;
FMovieSceneEntityID InEntityID,
uint32 InHandleGeneration
&41;