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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityIDs.h |
Include | #include "EntitySystem/MovieSceneEntityIDs.h" |
Syntax
struct FEntityHandle
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FMovieSceneEntityID | GetEntityID () |
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bool | IsEmpty () |
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bool | IsValid
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const FEntityManager& |