Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityFactories > API/Runtime/MovieScene/EntitySystem/FEntityFactories/DefineChildComponent
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactory.h |
| Include | #include "EntitySystem/MovieSceneEntityFactory.h" |
void DefineChildComponent
&40;
FComponentTypeID InParentComponent,
FComponentTypeID InChildComponent
&41;
Remarks
Specifies that if a component is present on a parent entity, the given child component should be created on any child entity.