Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityAllocationIteratorProxy
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
Include | #include "EntitySystem/EntityAllocationIterator.h" |
FEntityAllocationIterator begin&40;&41; const
Remarks
~ Do not use directly - for stl iteration