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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityAllocationIteratorProxy
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
Include | #include "EntitySystem/EntityAllocationIterator.h" |
FEntityAllocationIteratorProxy
&40;
const FEntityManager &42; InManager,
const FEntityComponentFilter &42; InFilter
&41;