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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityAllocationIterator
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
Include | #include "EntitySystem/EntityAllocationIterator.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/EntityAllocationIterator.cpp |
bool operator&33;&61;
&40;
const FEntityAllocationIterator & Other
&41; const
Remarks
Test whether this iterator is valid (ie not at the end of the iteration)