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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityAllocation > GetComponentHeaderChecked
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
FComponentHeader & GetComponentHeaderChecked
&40;
FComponentTypeID ComponentTypeID
&41;
Remarks
Get a reference to a component header by its type. Will fail an assertion if it does not exist. A reference to the component header
Parameters
Name | Description |
---|---|
ComponentTypeID | The type ID for the component header to locate |