Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- FCustomPropertyAccessor
- TCustomPropertyAccessor
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h |
Include | #include "EntitySystem/MovieScenePropertySystemTypes.h" |
Syntax
struct FCustomPropertyAccessor
Variables
Type | Name | Description | |
---|---|---|---|
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FComponentTypeID | AdditionalTag | (Optional) An additional tag that should be applied alongside this property accessor component |
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UClass * | Class | The class of the object that the accessor applies to |
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FName | PropertyPath | The complete path name to the property from the class specified above |