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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation > IMovieSceneTrackTemplateProducer
- IMovieSceneTrackTemplateProducer::PostCompile()
- UMovieSceneNiagaraSystemTrack::PostCompile()
- UMovieSceneLiveLinkTrack::PostCompile()
- UMovieSceneNiagaraCacheTrack::PostCompile()
- UMovieSceneCameraShakeSourceTriggerTrack::PostCompile()
- UMovieSceneEventTrack::PostCompile()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/IMovieSceneTrackTemplateProducer.h |
Include | #include "Compilation/IMovieSceneTrackTemplateProducer.h" |
virtual void PostCompile
&40;
FMovieSceneEvaluationTrack & Track,
const FMovieSceneTrackCompilerArgs & Args
&41; const
Remarks
Called after this track has been compiled, regardless of whether it was compiled through CustomCompile, or the default logic
Parameters
Name | Description |
---|---|
Track | Destination track to compile into |
Args | Compilation arguments |