Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation > FMovieSceneTrackSegmentBlender
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneSegmentCompiler.h |
Include | #include "Compilation/MovieSceneSegmentCompiler.h" |
bool CanFillEmptySpace&40;&41; const
Remarks
- Check whether these rules can fill empty space between segments (such as to evaluate the nearest section)
-
use in combination with AllowEmptySegments when evaluation of a track should always be performed, even if there are no sections at the current time