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Unreal Engine C++ API Reference > Runtime > MovieScene > Compilation > FMovieSceneDeterminismData
Syntax
TArray< FFrameTime > Fences
Remarks
Array of times that should be treated as fences. Fences cannot be crossed in a single evaluation, and force the evaluation to be split into 2 separate parts. Duplicates are allowed during compilation, but will be removed in the final compiled data.