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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
Type | Name | Description | |
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TEnableIf< TMovieSceneChannelTraits< ChannelType >::SupportsDefaults, bool >::Type | UE::MovieScene::GetChannelDefault
(
ChannelType* Channel, |
Gets the default value for the channel if set |
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TEnableIfTMovieSceneChannelTraits< ChannelType >::SupportsDefaults, bool >::Type | UE::MovieScene::GetChannelDefault
(
ChannelType* Channel, |