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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > UE::MovieScene::GetChannelDefault
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h |
Include | #include "Channels/MovieSceneChannelTraits.h" |
namespace UE
{
namespace MovieScene
{
template<typename ChannelType, typename ValueType>
TEnableIf<&33;TMovieSceneChannelTraits< ChannelType >::SupportsDefaults, bool >::Type UE&58;&58;MovieScene&58;&58;GetChannelDefault
&40;
ChannelType &42; Channel,
ValueType & OutDefaultValue
&41;
}
}