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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
Inheritance Hierarchy
- FMovieSceneChannelEditorDataEntry
- FMovieSceneChannelEntry
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h |
Include | #include "Channels/MovieSceneChannelProxy.h" |
Syntax
struct FMovieSceneChannelEntry : public FMovieSceneChannelEditorDataEntry
Remarks
An entry within FMovieSceneChannelProxy that contains all channels (and editor data) for any given channel type
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
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TArrayView< const typename TMovieSceneChannelTraits< ChannelType >::ExtendedEditorDataType > | Access extended typed editor data for channels stored in this entry | |
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TArrayView< FMovieSceneChannel *const > | GetChannels () |
Access all the channels contained within this entry |
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FName | Get the type name of the channels stored in this entry |