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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannelEntry
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h |
Include | #include "Channels/MovieSceneChannelProxy.h" |
FName GetChannelTypeName&40;&41; const
Remarks
Get the type name of the channels stored in this entry