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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
Inheritance Hierarchy
- FMovieSceneChannel
- FMovieSceneActorReferenceData
- FMovieSceneAudioTriggerChannel
- FMovieSceneBoolChannel
- FMovieSceneConstraintChannel
- FMovieSceneByteChannel
- FMovieSceneParticleChannel
- FMovieSceneCameraShakeSourceTriggerChannel
- FMovieSceneControlRigSpaceChannel
- FMovieSceneDoubleChannel
- FMovieSceneDoublePerlinNoiseChannel
- FMovieSceneEventChannel
- FMovieSceneEventSectionData
- FMovieSceneFloatChannel
- FMovieSceneFloatPerlinNoiseChannel
- FMovieSceneGameplayCueChannel
- FMovieSceneIntegerChannel
- FMovieSceneObjectPathChannel
- FMovieSceneStringChannel
- FMovieSceneTextChannel
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h |
Include | #include "Channels/MovieSceneChannel.h" |
Syntax
struct FMovieSceneChannel
Variables
Type | Name | Description | |
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FMovieSceneChannelDataKeyAddedEvent | KeyAddedEvent | Broadcasts a notification whenever key is added |
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FMovieSceneChannelDataKeyDeletedEvent | KeyDeletedEvent | Broadcasts a notification whenever key is deleted |
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FMovieSceneChannelDataKeyMovedEvent | KeyMovedEvent | Broadcasts a notification whenever key is moved |
Constructors
Type | Name | Description | |
---|---|---|---|
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Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | ChangeFrameResolution
(
FFrameRate SourceRate, |
Called when the frame resolution of this channel is to be changed. |
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void | ClearDefault () |
Clear all the default value on this channel |
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TRange< FFrameNumber > | Compute the effective range of this channel, for example, the extents of its key times | |
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void | DeleteKeys
(
TArrayView< const FKeyHandle > InHandles |
Delete the keys for the specified key handles |
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void | DeleteKeysFrom
(
FFrameNumber InTime, |
Delete keys before or after a specified time |
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void | DuplicateKeys
(
TArrayView< const FKeyHandle > InHandles, |
Duplicate the keys for the specified key handles |
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void | GetKeys
(
const TRange< FFrameNumber >& WithinRange, |
Get key information pertaining to all keys that exist within the specified range |
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void | GetKeyTime
(
const FKeyHandle InHandle, |
Get the time for the specified key handle |
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void | GetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Get all key times for the specified key handles |
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int32 | GetNumKeys () |
Get the total number of keys on this channel |
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void | Offset
(
FFrameNumber DeltaPosition |
Offset the keys within this channel by a given delta position |
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FMovieSceneChannelDataKeyAddedEvent & | Get delegate that's called when a key is added | |
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FMovieSceneChannelDataKeyDeletedEvent & | Get delegate that's called when a key is deleted | |
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FMovieSceneChannelDataKeyMovedEvent & | Get delegate that's called when a key is moved | |
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void | Optimize
(
const FKeyDataOptimizationParams& InParameters |
Optimize this channel by removing any redundant data according to the specified parameters |
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void | Perfor a possibly heavy operation after an edit change | |
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void | Reset () |
Reset this channel back to its original state |
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void | SetKeyTime
(
const FKeyHandle InHandle, |
Set the time for the specified key handle |
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void | SetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Set key times for the specified key handles |