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Unreal Engine C++ API Reference > Runtime > MoviePlayer > IMovieStreamer
- IMovieStreamer::TickPreEngine()
- FMediaMovieStreamer::TickPreEngine()
References
Module | MoviePlayer |
Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
Include | #include "MoviePlayer.h" |
virtual void TickPreEngine&40;&41;
Remarks
Called before the engine tick.