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Unreal Engine C++ API Reference > Runtime > MoviePlayer > IMovieStreamer
- IMovieStreamer::Tick()
- FMediaMovieStreamer::Tick()
References
Module | MoviePlayer |
Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
Include | #include "MoviePlayer.h" |
bool Tick
&40;
float DeltaTime
&41;
Remarks
Code run every tick for any additional per tick handling of playing the movie. Returns true if done.