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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpointBuilder
References
Module | MessagingCommon |
Header | /Engine/Source/Runtime/MessagingCommon/Public/MessageEndpointBuilder.h |
Include | #include "MessageEndpointBuilder.h" |
FMessageEndpointBuilder & WithHandler
&40;
const TSharedRef< IMessageHandler, ESPMode::ThreadSafe > & Handler
&41;
Remarks
Registers a message handler with the endpoint.
It is legal to configure multiple handlers for the same message type. Each handler will be executed when a message of the specified type is received. This instance (for method chaining).
Parameters
Name | Description |
---|---|
Handler | The handler to add. |