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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpoint > Unsubscribe
Deprecated * Types names are now represented by path names. Please use a version of this function that takes an FTopLevelAssetPath as MessageType.
References
Module | MessagingCommon |
Header | /Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h |
Include | #include "MessageEndpoint.h" |
void Unsubscribe
&40;
const FName & MessageType
&41;
Remarks
Unsubscribes this endpoint from the specified message type.
Parameters
Name | Description |
---|---|
MessageType | The type of message to unsubscribe (IMessageBus::PATHNAME_All = all types). |