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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpoint
Type | Name | Description | |
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void | Subscribe () |
Template method to subscribe the message endpoint to the specified type of messages with the default message scope. |
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void | Subscribe
(
const FMessageScopeRange& ScopeRange |
Template method to subscribe the message endpoint to the specified type and scope of messages. |
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void | Types names are now represented by path names. Please use a version of this function that takes an FTopLevelAssetPath as MessageType. | |
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void | Subscribe
(
const FTopLevelAssetPath& MessageType, |
Subscribes a message handler. |