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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpoint
Type | Name | Description | |
---|---|---|---|
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void |
Publish
(
MessageType* Message |
Immediately publishes a message to all subscribed recipients. |
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void | Publishes a message to all subscribed recipients within the specified scope. | |
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void |
Publish
(
MessageType* Message, |
Immediately pa message to all subscribed recipients within the specified scope. |
![]() |
void | Immediately publishes a message to all subscribed recipients. | |
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void | Publishes a message to all subscribed recipients after a given delay. | |
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void | Immediately pa message to all subscribed recipients within the specified scope. | |
![]() |
void | Publishes a message to all subscribed recipients within the specified scope after a given delay. | |
![]() |
void | Publishes a message to all subscribed recipients within the specified scope. | |
![]() |
void |
Publish
(
void* Message, |
Publishes a message to all subscribed recipients within the specified scope. |
![]() |
void | Publishes a message to all subscribed recipients within the specified scope. |