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Unreal Engine C++ API Reference > Runtime > MessagingCommon > FMessageEndpoint > Publish
References
Module | MessagingCommon |
Header | /Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h |
Include | #include "MessageEndpoint.h" |
template<typename MessageType>
void Publish
&40;
MessageType &42; Message,
const FTimespan & Delay
&41;
Remarks
Publishes a message to all subscribed recipients after a given delay.
Parameters
Name | Description |
---|---|
Message | The message to publish. |
Delay | The delay after which to publish the message. |