Navigation
Unreal Engine C++ API Reference > Runtime > Messaging > IMessageTransport
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageTransport.h |
Include | #include "IMessageTransport.h" |
bool TransportMessage
&40;
const TSharedRef< IMessageContext, ESPMode::ThreadSafe > & Context,
const TArray< FGuid > & Recipients
&41;
Remarks
Transports the given message data to the specified network nodes. true if the message is being transported, false otherwise.
Parameters
Name | Description |
---|---|
Context | The context of the message to transport. |
Recipients | The transport nodes to send the message to. |