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Unreal Engine C++ API Reference > Runtime > Messaging
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageTracerBreakpoint.h |
Include | #include "IMessageTracerBreakpoint.h" |
Syntax
class IMessageTracerBreakpoint
Remarks
Interface for message tracer breakpoints.
Destructors
Type | Name | Description | |
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Hidden destructor. |
Functions
Type | Name | Description | |
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bool | IsEnabled () |
Checks whether this breakpoint is enabled. |
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bool | ShouldBreak
(
const TSharedRef< IMessageContext, ESPMode::ThreadSafe >& Context |
Checks whether the tracer should break on the given message. |