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Unreal Engine C++ API Reference > Runtime > Messaging > IMessageTracerBreakpoint
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageTracerBreakpoint.h |
Include | #include "IMessageTracerBreakpoint.h" |
bool ShouldBreak
&40;
const TSharedRef< IMessageContext, ESPMode::ThreadSafe > & Context
&41; const
Remarks
Checks whether the tracer should break on the given message. true if the tracer should break, false otherwise.
Parameters
Name | Description |
---|---|
Context | The context of the message to break on. |