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Structure for message debug information.
| Name | FMessageTracerMessageInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Messaging/Public/IMessageTracer.h |
| Include Path | #include "IMessageTracer.h" |
Syntax
struct FMessageTracerMessageInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | TSharedPtr< IMessageContext, ESPMode::ThreadSafe > | Holds a pointer to the message context. | IMessageTracer.h | |
| DispatchStates | TMap< TSharedPtr< FMessageTracerEndpointInfo >, TSharedPtr< FMessageTracerDispatchState > > | Holds the message's dispatch states per endpoint. | IMessageTracer.h | |
| Intercepted | bool | Whether the message was intercepted. | IMessageTracer.h | |
| SenderInfo | TSharedPtr< FMessageTracerEndpointInfo > | Pointer to the sender's endpoint information. | IMessageTracer.h | |
| TimeRouted | double | Holds the time at which the message was routed (0.0 = pending). | IMessageTracer.h | |
| TimeSent | double | Holds the time at which the message was sent. | IMessageTracer.h | |
| TypeInfo | TSharedPtr< FMessageTracerTypeInfo > | Pointer to the message's type information. | IMessageTracer.h |