Navigation
Unreal Engine C++ API Reference > Runtime > Messaging > FMessageAddress
References
Module | Messaging |
Header | /Engine/Source/Runtime/Messaging/Public/IMessageContext.h |
Include | #include "IMessageContext.h" |
static bool Parse
&40;
const FString & String,
FMessageAddress & OutAddress
&41;
Remarks
Converts a string to a message address. true if the string was converted successfully, false otherwise.
Parameters
Name | Description |
---|---|
String | The string to convert. |
OutAddress | Will contain the parsed address. |