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Unreal Engine C++ API Reference > Runtime > MeshDescription > TMeshElementArray
Type | Name | Description | |
---|---|---|---|
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ElementIDType | Add () |
Add a new element at the next available index, and return the new ID |
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ElementIDType | Add
(
typename TTypeTraits< ElementType >::ConstInitType Element |
Add the provided element at the next available index, and return the new ID |
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ElementIDType | Add
(
ElementType&& Element |
Add the provided element at the next available index, and return the ID |