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Unreal Engine C++ API Reference > Runtime > MeshDescription > FPolygonID
Type | Name | Description | |
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FPolygonID () |
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FPolygonID
(
const FElementID InitElementID |
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FPolygonID
(
const int32 InitIDValue |
Overload list
Unreal Engine C++ API Reference > Runtime > MeshDescription > FPolygonID
Type | Name | Description | |
---|---|---|---|
![]() |
FPolygonID () |
||
![]() |
FPolygonID
(
const FElementID InitElementID |
||
![]() |
FPolygonID
(
const int32 InitIDValue |
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