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API > API/Runtime > API/Runtime/MeshDescription > API/Runtime/MeshDescription/FMeshDescription
Description
Adds a new triangle to the mesh with the given ID. This will also make an encapsulating polygon, and any missing edges.
| Name | CreateTriangleWithID |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h |
| Include Path | #include "MeshDescription.h" |
void CreateTriangleWithID
(
const FTriangleID TriangleID,
const FPolygonGroupID PolygonGroupID,
TArrayView < const FVertexInstanceID > VertexInstanceIDs,
TArray < FEdgeID > * OutEdgeIDs
)