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API > API/Runtime > API/Runtime/MeshConversion > API/Runtime/MeshConversion/TToDynamicMesh
References
| Module | MeshConversion |
| Header | /Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h |
| Include | #include "ToDynamicMesh.h" |
template<typename AttrType, typename SrcAttrIDType>
void PopulateOverlay
(
typename TOverlayTraits < AttrType >::OverlayType * Overlay,
const TArray < SrcAttrIDType > & SrcAttrIDs,
TFunctionRef < AttrType> SharedAttrValues,
TFunctionRef < bool &SrcTriID, SrcAttrIDType &AttrID0, SrcAttrIDType &AttrID1, SrcAttrIDType &AttrID2)> AttrTriIndices,
TFunctionRef < AttrType &WegdeID)> WedgeAttrs,
TFunctionRef < void &SrcTriID, SrcWedgeIDType &WID0, SrcWedgeIDType &WID1, SrcWedgeIDType &WID2)> TriToWedges
)