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Classes
| Type | Name | Description | |
|---|---|---|---|
| FConversionToMeshDescriptionOptions | |||
| FDynamicMeshToMeshDescription | Convert FDynamicMesh3 to FMeshDescription | ||
| FMeshConversionModule | |||
| FMeshDescriptionBuilder | Utility class to construct MeshDescription instances. | ||
| FMeshDescriptionEditableTriangleMeshAdapter | Non-const version of the adapter, with non-const storage and setters TODO: try to be smarter about sharing code w/ the above const version | ||
| FMeshDescriptionMeshAdapterd | TTriangleMeshAdapter version of FMeshDescriptionTriangleMeshAdapter | ||
| FMeshDescriptionToDynamicMesh | Convert FMeshDescription to FDynamicMesh3 | ||
| FMeshDescriptionTriangleMeshAdapter | Basic struct to adapt a FMeshDescription for use by GeometryProcessing classes that template the mesh type and expect a standard set of basic accessors For example, this adapter will let you use a FMeshDescription with GeometryProcessing's TMeshAABBTree3 See also the Editable version below | ||
| FMeshDescriptionUVsToDynamicMesh | Converter that gives a specific UV layer of a provided mesh description and turns it into a flat FDynamicMesh, with vertices corresponding to UV elements, and their positions corresponding to those elements' UV coordinate values. | ||
| FStaticMeshLODResourcesMeshAdapter | Basic struct to adapt a FStaticMeshLODResources for use by GeometryProcessing classes that template the mesh type and expect a standard set of basic accessors For example, this adapter will let you use a FStaticMeshLODResources with GeometryProcessing's TMeshAABBTree3 | ||
| TAttrWelder | Welder used for exact attribute value welding when constructing overlay. | ||
| TOverlayTraits | |||
| TToDynamicMesh | Class used to convert a mesh with attributes (e.g. normals, uvs etc) to a FDynamicMesh3 | ||
| TToDynamicMeshBase | Class used to convert a mesh without attributes (e.g. normals, uvs etc) to a FDynamicMesh3 | ||
| TVertexAttr | Used for exact attribute value welding. |