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API > API/Runtime > API/Runtime/MeshConversion > API/Runtime/MeshConversion/FMeshDescriptionToDynamicMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyTangents
(
const FMeshDescription* SourceMesh, |
Copy tangents from MeshDescription to a FMeshTangents instance. | MeshDescriptionToDynamicMesh.h | |
void CopyTangents
(
const FMeshDescription* SourceMesh, |
Copy tangents from MeshDescription to a FMeshTangents instance. | MeshDescriptionToDynamicMesh.h |
CopyTangents(const FMeshDescription , const FDynamicMesh3 , UE::Geometry::TMeshTangents< float > *)
Warnings * Convert() must have been used to create the TargetMesh before calling this function
Description
Copy tangents from MeshDescription to a FMeshTangents instance.
Convert() must have been used to create the TargetMesh before calling this function
| Name | CopyTangents |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/MeshDescriptionToDynamicMesh.h |
| Include Path | #include "MeshDescriptionToDynamicMesh.h" |
void CopyTangents
(
const FMeshDescription * SourceMesh,
const FDynamicMesh3 * TargetMesh,
UE::Geometry::TMeshTangents < float > * TangentsOut
)
CopyTangents(const FMeshDescription , const FDynamicMesh3 , UE::Geometry::TMeshTangents< double > *)
Warnings * Convert() must have been used to create the TargetMesh before calling this function
Description
Copy tangents from MeshDescription to a FMeshTangents instance.
Convert() must have been used to create the TargetMesh before calling this function
| Name | CopyTangents |
| Type | function |
| Header File | /Engine/Source/Runtime/MeshConversion/Public/MeshDescriptionToDynamicMesh.h |
| Include Path | #include "MeshDescriptionToDynamicMesh.h" |
void CopyTangents
(
const FMeshDescription * SourceMesh,
const FDynamicMesh3 * TargetMesh,
UE::Geometry::TMeshTangents < double > * TangentsOut
)