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API > API/Runtime > API/Runtime/MeshConversion > API/Runtime/MeshConversion/FMeshDescriptionBuilder
References
| Module | MeshConversion |
| Header | /Engine/Source/Runtime/MeshConversion/Public/MeshDescriptionBuilder.h |
| Include | #include "MeshDescriptionBuilder.h" |
| Source | /Engine/Source/Runtime/MeshConversion/Private/MeshDescriptionBuilder.cpp |
FPolygonGroupID AppendPolygonGroup
(
FName MaterialSlotName
)
Remarks
Create a new MeshDescription PolygonGroup and return it's ID. PolygonGroups are not the same as Polygroups, they essentially represent Mesh Sections, which then reference Material Slots, etc