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Unreal Engine C++ API Reference > Runtime > MediaUtils > TMediaSampleQueue
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueue.h |
Include | #include "MediaSampleQueue.h" |
uint32 PurgeOutdatedSamples
&40;
const FMediaTimeStamp & ReferenceTime,
bool bReversed,
FTimespan MaxAge
&41;