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Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaSamples
- IMediaSamples::PurgeOutdatedVideoSamples()
- FMediaSamples::PurgeOutdatedVideoSamples()
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSamples.h |
Include | #include "MediaSamples.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaSamples.cpp |
virtual uint32 PurgeOutdatedVideoSamples
&40;
const FMediaTimeStamp & ReferenceTime,
bool bReversed,
FTimespan MaxAge
&41;
Remarks
Remove any video samples from the queue that have no chance of being displayed anymore