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Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaSamples
- IMediaSamples::FetchBestVideoSampleForTimeRange()
- FMediaSamples::FetchBestVideoSampleForTimeRange()
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSamples.h |
Include | #include "MediaSamples.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaSamples.cpp |
virtual EFetchBestSampleResult FetchBestVideoSampleForTimeRange
&40;
const TRange< FMediaTimeStamp > & TimeRange,
TSharedPtr< IMediaTextureSample, ESPMode::ThreadSafe > & OutSample,
bool bReverse
&41;
Remarks
Fetch video sample best suited for the given time range. Samples prior to the selected one will be removed from the queue.