Navigation
Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaSampleCache > TSampleKeyFuncs
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaSampleCache.h |
Include | #include "MediaSampleCache.h" |
static FTimespan GetSetKey
&40;
const TSharedPtr< SampleType, ESPMode::ThreadSafe > & Element
&41;